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Siggraph and TOG papers |
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Xiaohan Shi, Hujun Bao and Kun Zhou,
"Out-of-Core Multigrid Solver for Streaming Meshes", ACM
Trans. on Graphics (Siggraph Asia), 2009.
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Chongyang Ma, Li-Yi Wei,
Baining Guo
and Kun Zhou,
"Motion Field
Texture Synthesis",
ACM Trans. on Graphics (Siggraph
Asia), 2009.
-
Kun
Zhou, Qiming Hou, Zhong Ren, Minmin Gong, Xin Sun and Baining Guo,
"RenderAnts:
Interactive Reyes Rendering on GPUs",
ACM Trans. on Graphics (Siggraph
Asia), 2009.
-
Qiming Hou,
Kun Zhou and Baining Guo,
"Debugging GPU
Stream Programs Through Automatic Dataflow Recording and Visualization",
ACM Trans. on
Graphics (Siggraph Asia), 2009.
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Rui Wang, Rui Wang,
Kun
Zhou, Minghao Pan and Hujun Bao,
"An
Efficient GPU-based
Approach for Interactive Global Illumination",
ACM Trans. on
Graphics (Siggraph), 2009.
-
Lvdi Wang, Yizhou
Yu, Kun Zhou and Baining Guo,
"Example-based
Hair Geometry Synthesis",
ACM Trans. on Graphics (Siggraph),
2009.
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Weiwei Xu, Jun
Wang, Kangkang Yin, Kun
Zhou, Michiel van de Panne, Falai Chen and Baining Guo,
"Joint-aware
Manipulation of Deformable Models",
ACM Trans. on
Graphics (Siggraph), 2009.
-
Kun
Zhou, Qiming
Hou, Rui Wang and Baining Guo,
"Real-Time KD-Tree
Construction on Graphics Hardware",
ACM Trans. on Graphics (Siggraph
Asia), 2008.
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Qiming Hou,
Kun Zhou and Baining Guo,
"BSGP:
Bulk-Synchronous GPU Programming",
ACM Trans. on Graphics (Siggraph),
2008.
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Xiaohan Shi,
Kun
Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao and Baining Guo,
"Example-Based
Dynamic Skinning in Real Time",
ACM Trans. on Graphics (Siggraph),
2008.
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Xin Sun,
Kun Zhou,
Eric Stollnitz, Jiaoying Shi and Baining Guo,
"Interactive Relighting of Dynamic Refractive
Objects", ACM
Trans. on Graphics (Siggraph), 2008.
-
Kun
Zhou, Zhong Ren, Stephen Lin,
Hujun Bao, Baining Guo and Heung-Yeung Shum,
"Real-Time Smoke
Rendering Using Compensated Ray Marching",
ACM Trans. on Graphics (Siggraph),
2008.
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Li-Yi Wei, Jianwei Han,
Kun Zhou, Hujun Bao, Baining Guo and Heung-Yeung Shum,
"Inverse Texture Synthesis",
ACM Trans. on Graphics (Siggraph),
2008.
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Kun
Zhou, Xin Huang, Weiwei Xu, Baining Guo and Heung-Yeung Shum,
"Direct Manipulation of
Subdivision Surfaces on GPUs",
ACM Trans. on Graphics (Siggraph),
2007.
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Xiaohan Shi,
Kun Zhou, Yiying
Tong, Mathieu Desbrun, Hujun Bao and Baining Guo,
"Mesh
Puppetry: Cascading Optimization of Mesh Deformation with Inverse
Kinematics",
ACM Trans. on Graphics (Siggraph),
2007.
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Weiwei Xu,
Kun Zhou, Yizhou Yu,
Qifeng Tan, Qunsheng Peng and Baining Guo,
"Gradient Domain Editing of
Deforming Mesh Sequences",
ACM Trans. on Graphics (Siggraph),
2007.
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Xin Sun,
Kun Zhou, Yanyun Chen,
Stephen Lin, Jiaoying Shi and Baining Guo,
"Interactive Relighting
with Dynamic BRDFs", ACM
Trans. on Graphics (Siggraph), 2007.
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Zhong Ren, Rui Wang, John Snyder,
Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike Sloan, Hujun Bao, Qunsheng Peng
and Baining
Guo,
"Real-time Soft Shadows in
Dynamic Scenes using Spherical Harmonic Exponentiation", ACM
Trans. on Graphics (Siggraph), 2006.
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Kun
Zhou, Xin Huang, Xi Wang,
Yiying Tong, Mathieu Desbrun, Baining Guo and Heung-Yeung Shum,
"Mesh Quilting For Geometric
Texture Synthesis", ACM
Trans. on Graphics (Siggraph), 2006.
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Jin Huang, Xiaohan Shi, Xinguo
Liu, Kun Zhou, Li-Yi Wei, Shanghua Teng, Hujun Bao,
Baining Guo and Heung-Yeung Shum,
"Subspace
Gradient Domain Mesh Deformation", ACM
Trans. on Graphics (Siggraph), 2006.
-
Kun
Zhou, Yaohua Hu, Stephen Lin,
Baining Guo and Heung-Yeung Shum,
"Precomputed Shadow Fields for
Dynamic Scenes", ACM
Trans. on Graphics (Siggraph), 2005.
-
Kun
Zhou, Xi Wang, Yiying Tong,
Mathieu Desbrun, Baining Guo and Heung-Yeung Shum,
"TextureMontage: Seamless
Texturing of Arbitrary Surfaces From Multiple Images", ACM
Trans. on Graphics (Siggraph), 2005.
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Kun
Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo
and Heung-Yeung Shum,
"Large Mesh Deformation Using
the Volumetric Graph Laplacian", ACM
Trans. on Graphics (Siggraph), 2005.
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Yizhou Yu,
Kun Zhou, Dong Xu,
Xiaohan Shi, Hujun Bao, Baining Guo and Heung-Yeung Shum,
"Mesh Editing with Poisson-Based
Gradient Field Manipulation", ACM
Trans. on Graphics (Siggraph), 2004.
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Jingdan Zhang,
Kun Zhou, Luiz
Velho, Baining Guo and Heung-Yeung Shum,
"Synthesis of
Progressively-Variant Textures on Arbitrary Surfaces", ACM
Trans. on Graphics (Siggraph), 2003.
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| Other journal papers |
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Kun Zhou, Weiwei Xu, Yiying Tong and
Mathieu Desbrun,
"Deformation Transfer to Multi-Component Objects",
Computer Graphics Forum (Eurographics), 2010.
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Xin Sun, Qiming Hou, Zhong Ren, Kun Zhou and
Baining Guo,
"Radiance Transfer Biclustering for Real-time All-frequency Bi-scale
Rendering", IEEE Transaction on Visualization and Computer
Graphics, 2010.
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Minghao Pan, Rui Wang, Weifeng Chen,
Kun Zhou and Hujun Bao,
"Fast, Sub-Pixel Antialiased
Shadow Maps", Computer Graphics Forum (Pacific Graphics),
2009.
-
Jin Huang, Hanqiu Sun, Kun Zhou
and Hujun Bao,
"Real-time Dynamics for
Geometric Textures in Shell", Journal of Computer
Animation and Virtual Worlds (CASA), 2009.
-
Weiwei Xu and Kun
Zhou, "Gradient Domain Mesh Deformaton - A Surey", Journal of
Computer Science and Technology, 2009.
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Zhong Ren, Kun Zhou, Stephen Lin
and Baining Guo,
"Gradient-based Interpolation
and Sampling for Real-Time Rendering of Inhomogeneous,
Single-Scattering Media", Computer Graphics Forum
(Pacific Graphics), 2008.
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Yanlin Weng, Weiwei Xu, Yanchen Wu,
Kun Zhou and Baining Guo,
"2D Shape Deformation Using
Nonlinear Least Squares Optimization", The Visual
Computer, 22(9-11), 653-660, 2006.
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Jiaping Wang, Kun Xu, Kun Zhou,
Stephen Lin, Shimin Hu and Baining Guo,
"Spherical Harmonics Scaling",
The Visual Computer, 22(9-11), 713-720, 2006.
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Jianwei Han, Kun Zhou, Li-Yi Wei,
Minmin Gong, Hujun Bao, Xinming Zhang and Baining Guo,
"Fast Example-based Surface
Texture Synthesis via Discrete Optimization", The Visual
Computer, 22(9-11), 918-925, 2006.
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Jin Huang, Xiaohan Shi, Xinguo Liu,
Kun Zhou, Hujun Bao and Baining Guo,
"Geometrically Based Potential
Energy for Simulating Deformable Objects", The
Visual Computer, 22(9-11), 740-748, 2006.
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Rui Wang, Kun Zhou, John Snyder,
Xinguo Liu, Hujun Bao, Qunsheng Peng and Baining Guo,
"Variational Sphere Set
Approximation for Solid Objects", The Visual Computer,
22(9-11), 612-621, 2006.
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Kun Zhou, Peng Du, Lifeng Wang,
Yasuyuki Matsushita, Jiaoying
Shi, Baining Guo and Heung-Yeung Shum,
"Decorating Surfaces With
Bidirectional Texture Functions", IEEE Transaction on
Visualization and Computer Graphics, 11(5), 519-528, 2005.
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Li Li, David Zhang, Zhigeng Pan,
Jiaoying Shi, Kun Zhou and Kai Ye, "Watermarking 3D Mesh by
Spherical Parameterization", Computers & Graphics, 28(6), 981-989,
2004.
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Kun Zhou, Hujun Bao and Jiaoying
Shi, "3D Surface Filtering Using Spherical Harmonics",
Computer-Aided Design, 36(4), 363-375, 2004.
|
| Other conference papers |
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Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo
and Heung-Yeung Shum,
"High Dynamic Range Image
Hallucination", ACM/Eurographics Symposium
on Rendering, 2007.
-
Kun Zhou, Qiming Hou, Minmin Gong,
John Snyder, Baining Guo and Heung-Yeung Shum,
"Fogshop: Real-Time Design and
Rendering of Inhomogeneous, Single-Scattering Media", Pacific
Graphics, 2007.
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Kai Ye, Kun Zhou, Zhigeng Pan,
Yiying Tong and Baining Guo, "Low Distortion Shell Map Generation", IEEE
Virtual Reality, 2007.
-
Xiaofei He, Wanli Min, Deng Cai
and Kun Zhou,
"Laplacian Optimal Design for
Image Retrieval", ACM SIGIR, 2007.
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Kun Zhou, John Snyder, Baining
Guo and Heung-Yeung Shum,
"Iso-charts: Stretch-driven Mesh
Parameterization Using Spectral Analysis", ACM/Eurographics
Symposium on Geometry Processing, 45-54, 2004.
|
| Technical reports |
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Qiming Hou,
Kun Zhou,
Baining Guo,
"SPAP: A
Programming Language for Heterogeneous Many-Core Systems",
Technical Report, Jan, 2010.
-
Qiming Hou, Xin
Sun, Kun Zhou, Christian Lauterbach, Dinesh Manocha and Baining Guo,
"Memory-Scalable GPU Spatial Hierarchy Construction",
Technical Report, Aug, 2009.
-
Jin Huang, Yiying
Tong, Kun Zhou, Hujun Bao and Mathieu Desbrun,
"Interactive Shape Interpolation
through Controllable Dynamic Deformation", Technical
Report, Aug, 2009.
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Kun Zhou, Minmin
Gong, Xin Huang and Baining Guo,
"Highly Parallel Surface
Reconstruction", Technical Report, April, 2008.
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