Siggraph and TOG papers
  1. Xiaohan Shi, Hujun Bao and Kun Zhou, "Out-of-Core Multigrid Solver for Streaming Meshes", ACM Trans. on Graphics (Siggraph Asia), 2009.

  2. Chongyang Ma, Li-Yi Wei, Baining Guo and Kun Zhou, "Motion Field Texture Synthesis", ACM Trans. on Graphics (Siggraph Asia), 2009.

  3. Kun Zhou, Qiming Hou, Zhong Ren, Minmin Gong, Xin Sun and Baining Guo, "RenderAnts: Interactive Reyes Rendering on GPUs", ACM Trans. on Graphics (Siggraph Asia), 2009.

  4. Qiming Hou, Kun Zhou and Baining Guo, "Debugging GPU Stream Programs Through Automatic Dataflow Recording and Visualization", ACM Trans. on Graphics (Siggraph Asia), 2009.

  5. Rui Wang, Rui Wang, Kun Zhou, Minghao Pan and Hujun Bao, "An Efficient GPU-based Approach for Interactive Global Illumination", ACM Trans. on Graphics (Siggraph), 2009.

  6. Lvdi Wang, Yizhou Yu, Kun Zhou and Baining Guo, "Example-based Hair Geometry Synthesis", ACM Trans. on Graphics (Siggraph), 2009.

  7. Weiwei Xu, Jun Wang, Kangkang Yin, Kun Zhou, Michiel van de Panne, Falai Chen and Baining Guo, "Joint-aware Manipulation of Deformable Models"ACM Trans. on Graphics (Siggraph), 2009.

  8. Kun Zhou, Qiming Hou, Rui Wang and Baining Guo, "Real-Time KD-Tree Construction on Graphics Hardware", ACM Trans. on Graphics (Siggraph Asia), 2008.

  9. Qiming Hou, Kun Zhou and Baining Guo, "BSGP: Bulk-Synchronous GPU Programming", ACM Trans. on Graphics (Siggraph), 2008.

  10. Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao and Baining Guo, "Example-Based Dynamic Skinning in Real Time", ACM Trans. on Graphics (Siggraph), 2008.

  11. Xin Sun, Kun Zhou, Eric Stollnitz, Jiaoying Shi and Baining Guo, "Interactive Relighting of Dynamic Refractive Objects", ACM Trans. on Graphics (Siggraph), 2008.

  12. Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baining Guo and Heung-Yeung Shum, "Real-Time Smoke Rendering Using Compensated Ray Marching", ACM Trans. on Graphics (Siggraph), 2008.

  13. Li-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo and Heung-Yeung Shum, "Inverse Texture Synthesis", ACM Trans. on Graphics (Siggraph), 2008.

  14. Kun Zhou, Xin Huang, Weiwei Xu, Baining Guo and Heung-Yeung Shum, "Direct Manipulation of Subdivision Surfaces on GPUs", ACM Trans. on Graphics (Siggraph), 2007.

  15. Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao and Baining Guo, "Mesh Puppetry: Cascading Optimization of Mesh Deformation with Inverse Kinematics", ACM Trans. on Graphics (Siggraph), 2007.

  16. Weiwei Xu, Kun Zhou, Yizhou Yu, Qifeng Tan, Qunsheng Peng and Baining Guo, "Gradient Domain Editing of Deforming Mesh Sequences", ACM Trans. on Graphics (Siggraph), 2007.

  17. Xin Sun, Kun Zhou, Yanyun Chen, Stephen Lin, Jiaoying Shi and Baining Guo, "Interactive Relighting with Dynamic BRDFs", ACM Trans. on Graphics (Siggraph), 2007.

  18. Zhong Ren, Rui Wang, John Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike Sloan, Hujun Bao, Qunsheng Peng and Baining Guo, "Real-time Soft Shadows in Dynamic Scenes using Spherical Harmonic Exponentiation", ACM Trans. on Graphics (Siggraph), 2006.

  19. Kun Zhou, Xin Huang, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo and Heung-Yeung Shum, "Mesh Quilting For Geometric Texture Synthesis", ACM Trans. on Graphics (Siggraph), 2006.

  20. Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shanghua Teng, Hujun Bao, Baining Guo and Heung-Yeung Shum, "Subspace Gradient Domain Mesh Deformation", ACM Trans. on Graphics (Siggraph), 2006.

  21. Kun Zhou, Yaohua Hu, Stephen Lin, Baining Guo and Heung-Yeung Shum, "Precomputed Shadow Fields for Dynamic Scenes", ACM Trans. on Graphics (Siggraph), 2005.

  22. Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo and Heung-Yeung Shum, "TextureMontage: Seamless Texturing of Arbitrary Surfaces From Multiple Images", ACM Trans. on Graphics (Siggraph), 2005.

  23. Kun Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo and Heung-Yeung Shum, "Large Mesh Deformation Using the Volumetric Graph Laplacian", ACM Trans. on Graphics (Siggraph), 2005.

  24. Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo and Heung-Yeung Shum, "Mesh Editing with Poisson-Based Gradient Field Manipulation", ACM Trans. on Graphics (Siggraph), 2004.

  25. Jingdan Zhang, Kun Zhou, Luiz Velho, Baining Guo and Heung-Yeung Shum, "Synthesis of Progressively-Variant Textures on Arbitrary Surfaces", ACM Trans. on Graphics (Siggraph), 2003.

Other journal papers
  1. Kun Zhou, Weiwei Xu, Yiying Tong and Mathieu Desbrun, "Deformation Transfer to Multi-Component Objects",  Computer Graphics Forum (Eurographics), 2010.

  2. Xin Sun, Qiming Hou, Zhong Ren, Kun Zhou and Baining Guo, "Radiance Transfer Biclustering for Real-time All-frequency Bi-scale Rendering", IEEE Transaction on Visualization and Computer Graphics, 2010.

  3. Minghao Pan, Rui Wang, Weifeng Chen, Kun Zhou and Hujun Bao, "Fast, Sub-Pixel Antialiased Shadow Maps", Computer Graphics Forum (Pacific Graphics), 2009.

  4. Jin Huang, Hanqiu Sun, Kun Zhou and Hujun Bao, "Real-time Dynamics for Geometric Textures in Shell", Journal of Computer Animation and Virtual Worlds (CASA), 2009.

  5. Weiwei Xu and Kun Zhou, "Gradient Domain Mesh Deformaton - A Surey", Journal of Computer Science and Technology, 2009.

  6. Zhong Ren, Kun Zhou, Stephen Lin and Baining Guo, "Gradient-based Interpolation and Sampling for Real-Time Rendering of Inhomogeneous, Single-Scattering Media", Computer Graphics Forum (Pacific Graphics), 2008.

  7. Yanlin Weng, Weiwei Xu, Yanchen Wu, Kun Zhou and Baining Guo, "2D Shape Deformation Using Nonlinear Least Squares Optimization", The Visual Computer, 22(9-11), 653-660, 2006.

  8. Jiaping Wang, Kun Xu, Kun Zhou, Stephen Lin, Shimin Hu and Baining Guo, "Spherical Harmonics Scaling", The Visual Computer, 22(9-11), 713-720, 2006.

  9. Jianwei Han, Kun Zhou, Li-Yi Wei, Minmin Gong, Hujun Bao, Xinming Zhang and Baining Guo, "Fast Example-based Surface Texture Synthesis via Discrete Optimization", The Visual Computer, 22(9-11), 918-925, 2006.

  10. Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Hujun Bao and Baining Guo, "Geometrically Based Potential Energy for Simulating Deformable Objects",  The Visual Computer, 22(9-11), 740-748, 2006.

  11. Rui Wang, Kun Zhou, John Snyder, Xinguo Liu, Hujun Bao, Qunsheng Peng and Baining Guo, "Variational Sphere Set Approximation for Solid Objects", The Visual Computer, 22(9-11), 612-621, 2006.

  12. Kun Zhou, Peng Du, Lifeng Wang, Yasuyuki Matsushita, Jiaoying Shi, Baining Guo and Heung-Yeung Shum, "Decorating Surfaces With Bidirectional Texture Functions", IEEE Transaction on Visualization and Computer Graphics, 11(5), 519-528, 2005.

  13. Li Li, David Zhang, Zhigeng Pan, Jiaoying Shi, Kun Zhou and Kai Ye, "Watermarking 3D Mesh by Spherical Parameterization", Computers & Graphics, 28(6), 981-989, 2004.

  14. Kun Zhou, Hujun Bao and Jiaoying Shi, "3D Surface Filtering Using Spherical Harmonics", Computer-Aided Design, 36(4), 363-375, 2004.

Other conference papers
  1. Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo and Heung-Yeung Shum, "High Dynamic Range Image Hallucination", ACM/Eurographics Symposium on Rendering, 2007.

  2. Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Baining Guo and Heung-Yeung Shum, "Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media", Pacific Graphics, 2007.

  3. Kai Ye, Kun Zhou, Zhigeng Pan, Yiying Tong and Baining Guo, "Low Distortion Shell Map Generation", IEEE Virtual Reality, 2007.

  4. Xiaofei He, Wanli Min, Deng Cai and Kun Zhou, "Laplacian Optimal Design for Image Retrieval", ACM SIGIR, 2007.

  5. Kun Zhou, John Snyder, Baining Guo and Heung-Yeung Shum, "Iso-charts: Stretch-driven Mesh Parameterization Using Spectral Analysis", ACM/Eurographics Symposium on Geometry Processing, 45-54, 2004.

Technical reports
  1. Qiming Hou, Kun Zhou, Baining Guo, "SPAP: A Programming Language for Heterogeneous Many-Core Systems", Technical Report, Jan, 2010.

  2. Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbach, Dinesh Manocha and Baining Guo, "Memory-Scalable GPU Spatial Hierarchy Construction", Technical Report, Aug, 2009.

  3. Jin Huang, Yiying Tong, Kun Zhou, Hujun Bao and Mathieu Desbrun, "Interactive Shape Interpolation through Controllable Dynamic Deformation", Technical Report, Aug, 2009.

  4. Kun Zhou, Minmin Gong, Xin Huang and Baining Guo, "Highly Parallel Surface Reconstruction",  Technical Report, April, 2008.